"The Snake" A unique SMG that incorporates a rotating barrel. Heats up fast, but this in turn is why there is a water tank on the upper most part of the gun.
"Limbo" A small SMG that can be dual wielded if needed. It is the weakest of all firearms.
"Pear" A basic grenade that does exceptional damage.
"Stick" A grenade capable of sticking to objects and troops as well.
"Mine" A mine set at areas for choke points and etc.
"Doomsday" A unique hand held grenade that can be used as a melee until set number of spikes are removed or broken.
"Basic Shotgun" Shotgun often used on both sides, is double barrel and has a wide range.
"Tripe" A unique shotgun that has three barrels and a drum, capable of extreme amounts of damage.
"The Shockburst" A typical sniper rifle, high velocity bullet, big clip, very powerful.
"The Track On Bolt Action TOBA" A bolt action sniper rifle, that has an in built hud displaying the surrounding area. Very effective in finding troops behind walls or other objects, a some what sonar like quality to it.
"The Bomber" As the name implies, it use's small explosives planted in the barrel, from there a high power air blower literally pushes the explosive outward.
"The Rashigin" A gun that shoots a unique substance, close to ivory capable of acidic effects. This is the most feared weapon on Zeta. Capable of eating through metal, stone, anything really.
"Shell Gun" A weapon that holds 4 explosive shells, being shot from a combustion system in the middle area.
"The Lasuglra" A unique weapon that fires explosives, designed for anti infantry. Capable of mass damage from afar and up close.
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